Fallout: New Vegas - Lifeless Dollars Walkthrough - Final Luxuries

It's time for you to explore a number of the old apartments of the Sierra Madre in order to find our old friend Christine. This means taking care of security, knocking out a couple of emitters and finding what you must finally unlock the entrance towards the vault. And of course, you'll have to save or kill Christine.
You can start this by going for the Suites. Just take the elevator up in the lobby. You can only go for the left in the meantime, so just go that way and walk beyond the cloud. Both doors lead on the same place, and the locked door actually doesn't seem to be any better. Go through another door and loot the toilet for medical supplies. The other closet carries a locked safe with a lot of chips and stimpaks.


Wait for that hologram of Vera within the other room simply to walk a short distance away (all holograms also become security, so keep an eye out). Move into the next room and quickly go through the door around the left into the restroom. Close the entranceway and look towards the right to discover the emitter. Blow it up to kill the hologram and purchase yourself just a little peace.
You may go ahead and unlock the door to the experience now. Keep moving and looting. Your real goal is the subsequent hallway, so proceed and go in the big workroom because of the washers. Run over and power down the radio for the left to save yourself a little trouble. There's a bunch of scrap which can be used to make things around the workbench, if you feel like doing a little crafting. Also note the three fusion batteries and scrap. Friends of Christine could make 150 chips with such materials.
The real goal may be the active emergency terminal. Use this to override the seal around the first door through the elevator. You can also hack another computer to shut off the speakers, gain part of the starlet hologram code and get the recipe for a super-heated knife. Grab the key next on the computers to open the threshold and save yourself a walk.

Walk back out to the first hallway and backtrack to the first emergency door. Go through and keep an eye out, because there's another hologram on patrol. If you stick on the hallway about the right, you could make it in to the security office. Hack the computer, it's average difficulty, and unlock the security closet and change the IFF code for the holograms. You're safe now.
Get the hunting shotgun off get more info from the shelf, combined with the ammo. The closet also has a lever-action shotgun with an increase of ammo, and several armor. Go to the suites and loot them as you like. There's no real tricks since the holograms are friendly. Shut over radio inside corner suite, and walk from the wrecked walls before you reach a new corridor. You'll know it, because you are able to see a vending machine plus a sealed cooking area. Note that if you want to loot your home, you will have to turn off the radio. There's a gas leak, so blowing up a radio may perhaps be a bad idea. Fix the leak and loot everything you wish. There should be ingredients for the Sierra Madre Martini, if you need to make one.
Go back in to the new hall and walk past some double doors. These are our goal, but we've got one last room to loot. Run with the cloud in the bedroom. There's 300 chips inside the suitcase, and a suit of metal armor inside the closet. I believe that this may be the only set of heavy armor inside the casino, so take it if you want it.
Walk back for the double doors and walk inside. There's a Big Book of Science hidden for the bookshelf towards the left. Take it and focus it, then open the entranceway to find Christine.

If you were nice to her, she'll open up to you. She'll explain her past, speak about the Big Empty and give you the key to Vera's dresser. If you don't intend to make her angry, avoid questioning her desire to kill Elijah , nor say that you think he can be reasoned with.
Loot the dresser for Vera's audition tape plus some other gear, then take Vera's dress off her skeleton. There's three med-x doses around the ground plus a super stimpak by her side. You can also use the auto-doc to correct your limbs if you need.
Walk back out with Christine and tell her to simply wait here. You need over the audition tape to conquer the elevator lock, so backtrack for the first elevator (you'll be able to just cut through the kitchen as well as the workshop to get this done quickly).


Go down for the lobby and draw a good weapon. I counted 7 ghost people. Then again, you have a brand new shotgun, so that you should be fine. I personally used each of the chips I looted for automatic rifle ammo and tore through all of them in a very satisfying manner.
Clear a path for the reception desk and access the songs options. Download the three ambient tracks (since the interference is perhaps all sorted) and go back around Vera's Suite. Activate the microphone lock, and select to play the music. The elevator will unlock and you'll be all set to go.
It's time for your big heist.

All screenshots from Fallout: New Vegas - Dead Money

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